

Micro Bit Book
37.88 ر.ق (The price does not include Vat)
When children take their first steps into the world of electronics and programming, having an engaging and interactive guide becomes essential.
micro:bit – Part One, published by Engineering Village, is designed specifically for learners aged 10 and above, serving as a simple and practical introduction to programming using the micro:bit board.
100 in stock (can be backordered)
micro:bit Book
When children take their first steps into the world of electronics and programming, having an engaging and interactive guide becomes essential.
micro:bit – Part One, published by Engineering Village, is designed specifically for learners aged 10 and above, serving as a simple and practical introduction to programming using the micro:bit board.
The book follows a “learn by doing” approach, offering exciting hands-on experiments and educational challenges that help learners build logical thinking, creativity, and problem-solving skills in a fun and stress-free way.
Who is this book for?
General Topic: Programming with the micro:bit
- Children aged 10 and up
- Primary and middle school students
- Teachers looking to simplify coding education
- Parents seeking high-quality tech content for their kids
- Beginners in microcontrollers and electronics
Book Objectives
This book helps learners:
- Understand what the micro:bit board is and how it works
- Explore the inputs and outputs such as buttons, sensors, and LEDs
- Create fun real-world projects like a smart lamp, fruit game, or temperature monitor
- Encourage curiosity and scientific exploration through interactive activities
The book contains over 20 practical experiments organized across various chapters, each supported with clear visuals and step-by-step guidance.
Skills Gained from the Book
- Developing logical and creative thinking
- Understanding the basics of sensors, actuators, and controllers
- Building real-world tech projects that blend coding and science
- Enhancing soft skills like communication, collaboration, and critical thinking (4Cs)
- Gaining confidence in using technology effectively
Requirements to Complete the Experiments
- A computer or tablet with internet access
- Curiosity and a willingness to explore and experiment
This book offers a safe, exciting entry into the world of programming and electronics through fun and practical learning.
To enhance the learning experience, it is highly recommended to purchase a micro:bit, which enables real-world interaction during experiments. Simulations are also available through the official website for virtual practice.
Want to preview the book?
[Click here to browse sample pages]
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Scratch Book
The Master Scratch book aims to teach programming to children and young learners using the Scratch platform — a visual programming language developed by the MIT Media Lab in collaboration with Google and Microsoft for educational purposes.
Its goal is to empower students to learn and express their creativity through modern technology in an engaging and accessible way.
To date, Scratch users around the world have created and shared over a million projects on the official Scratch website: scratch.mit.edu.
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