

Arduino Book
3.500 OMR (The price does not include Vat)
Arduino is an open-source electronic board that allows the development of many automation and control projects in an easy and straightforward way. This book is designed to introduce readers to this vast world and its various applications. Arduino was developed by a group of Italian engineers with the goal of creating an open and accessible development environment for microcontrollers. Its simplicity and affordable cost have contributed to its widespread use in programming education, especially among students and hobbyists.
100 in stock (can be backordered)
Who is this book for?
General Field: Microcontroller Programming
This book is intended for school students, electronics enthusiasts, innovators, engineering and technical students, as well as engineers and technicians (ages 12 and above).
Book Overview
Arduino is an open-source electronics platform that makes it easy to build a wide range of automation and control projects. This book is designed to introduce you to this expansive world and its applications. Originally developed by a group of Italian engineers, Arduino was created to offer a user-friendly, open-source environment for programming microcontrollers, making it popular among students and hobbyists due to its simplicity and affordability.
Skills You’ll Gain After Completing the Book
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Understand what Arduino is and how it can be used
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Learn how to choose the right Arduino board for your project
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Get familiar with common programming commands and syntax for Arduino
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Practice hands-on projects using a servo motor, keypad, and various sensors
Requirements to Perform Book Projects
Arduino board + breadboard + jumper wires + various Arduino accessories
(Available from Engineering Village as part of the Arduino Kit)
Want to preview some pages?
[Click here to browse sample pages]
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Scratch Book
The Master Scratch book aims to teach programming to children and young learners using the Scratch platform — a visual programming language developed by the MIT Media Lab in collaboration with Google and Microsoft for educational purposes.
Its goal is to empower students to learn and express their creativity through modern technology in an engaging and accessible way.
To date, Scratch users around the world have created and shared over a million projects on the official Scratch website: scratch.mit.edu.
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