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C ++ Book
Java Book
Java is an object-oriented programming language originally developed by James Gosling and a team at Sun Microsystems. The primary goal behind Java’s creation was to design a language similar to C++ in syntax and object-oriented approach, but built to run on a virtual machine so that programs do not require recompilation when run on different platforms or operating systems.
Java runs on various development environments such as NetBeans, IntelliJ IDEA, and others due to its versatility. It can be used to create and program mobile applications, web applications, and web clients.
This book presents the Java language in a way that differs from traditional methods and explains its components in Arabic to make it easier for Arabic-speaking programmers to grasp the depths of this language. It smoothly and sequentially covers the basic programming rules, graphical user interface programming, and databases.
Visual Basic Book
Python Book Part 1
Taroos in The World of Electronics Book
Python Book Part 2
Scratch Book
The Master Scratch book aims to teach programming to children and young learners using the Scratch platform — a visual programming language developed by the MIT Media Lab in collaboration with Google and Microsoft for educational purposes.
Its goal is to empower students to learn and express their creativity through modern technology in an engaging and accessible way.
To date, Scratch users around the world have created and shared over a million projects on the official Scratch website: scratch.mit.edu.
Robotics World Book
Micro Bit Book
When children take their first steps into the world of electronics and programming, having an engaging and interactive guide becomes essential. micro:bit – Part One, published by Engineering Village, is designed specifically for learners aged 10 and above, serving as a simple and practical introduction to programming using the micro:bit board.
Electronics Lab
From Basics to Innovation – A Three-Level Complete STEM Experience
Looking for an educational tool that blends fun, understanding, and hands-on application?
🧠 The Electronics Lab is the perfect learning kit to develop a new generation’s skills in engineering, logical programming, and creative thinking in a simple and gradual way.
Electronics Basics Book
Arduino Lab
Learn to Code, Connect, and Create Smart Systems — In 3 Practical Levels
A full educational experience designed for building real-life projects and developing programming logic.
🧠 The Arduino Lab helps learners understand the core of smart system development through hands-on experiments using sensors, actuators, and logic-based control systems — all powered by the Arduino environment.
Here is Ataad
Here we explore
Because we understand that development is closely linked to continuous experimentation, comparison, and measurement, we offer you a set of helpful tools here.
Here we get geared up.
A complete collection of books, educational kits, accessories, workshop tools, electronic parts, sensors, microcontrollers, and development boards.
Here we learn
Check out our collection of practical books designed to take you step by step towards mastering technology, or join one of our fun, hands-on classes.